I was ready for Torchlight 3 to feel like a game without an identity. It's been less than a year since developers Echtra canned plans for an online-only, shared-world successor to Runic's dormant loot 'em up, after all. In many ways, Torchlight 3 might very well be the shell of a game I feared it to be—a hollow retreading of Torchlight 2's quest that's missing nearly a decade of genre improvements. And yet, I can't say I haven't had a grand old time with it.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/pky75b/torchlight-3-review