Reviving this topic because of the recent switch release, unexpectedly giving me a chance to play this!
From my perspective as a long time roguelike player there is something special about this game. Would take a long time to properly articulate…but it’s like they are trying to change the way procedural generation is used in games…or maybe strike a new balance between hand made and generated?
Anyway, first you have to get a handle on the controls and mechanics, which takes some doing. The tutorial is there, but is not great: one of the few times I’ve had to look up a walkthrough to finish a tutorial (an issue with having to find a secret door to finish the level which they gave NO indication of having to find, or even that secret doors existed …but i suppose could have missed it)
The player character itself controls a bit like a roomba, and combat definately takes some getting used to. There are so many variables…which is one of the games strengths!
I know there are currently a lot of strong releases all at the same time, but anyone else playing this gem?