'Unsighted' Drops 'Majora's Mask' into an Overwhelming 2D Apocalypse

Games are worlds in miniature, each an exploration of a series of rulesets and parameters laid out in sometimes familiar and novel ways, and I look forward to new combinations of aesthetics and mechanics as experimental as they are fun to figure out. But for the dozen things it does very right, one of Unsighted's central mechanics ends up so grating as to drain the life from an otherwise great game.

This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/n7bxxg/unsighted-drops-majoras-mask-into-an-overwhelming-2d-apocalypse
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