'Untitled Goose Game' Is Like Playing Hitman... as a Goose

Sitting down to write about Untitled Goose Game, with all of its bright colors, charming environments, and playful piano accompaniment, I found myself typing out words I’d already written before, but about another stealth game that (on its face) is much different. How can I sum up independent studio House House’s (technically nameless) game about being a trouble making goose? “In [Goose Game], success comes from playing along with the simulation just long enough before finally pulling the rug out from everything … [You’re] not the one, special gear in an intricately designed clockwork world. You’re the wrench.”

This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/a357aj/untitled-goose-game-is-like-playing-hitman-as-a-goose
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