This is a very late post but I’ve finally come back to post it. I had hoped to also play episode 1 of Tales from Off-Peak city because my thoughts feel half finished, but it’s better to say now and hope I still revisit it.
My favourite part of this game was how it captured the space of a terminal/train station. A huge open space with many people crossing through, hidden spaces and secret passages. I have a fascination with the hidden back rooms of shopping centres and airports that I’ll never see, and this game activated that in a tiny way.
This and the writing made a solid atmosphere while I explored. But the part that left me a little more cold and confused was the rest of the writing. The factional elements made sense to me in the abstract. There was a controlling figure on top that exerts authority on an oppressed under class. But I really couldn’t grasp any specificity of what it was saying beyond those broad strokes.
Like I said, I had hoped to play episode 1 and see if there’s more of a coherent throughline being created. I don’t think it’s necessarily required for this game, but it certainly felt like it was an unfinished thought. I’ll still try to get to episode 1 and return with hopefully more developed ideas.
I’d definitely still recommend loading this up and walking through the train station to drink in the vibe.