I’m a little late to the party, but a friend finally convinced me to start playing Persona 5 over the weekend. I was expecting an overwhelming jrpg, but about 10 hours in I realized that while the game is labeled as an rpg, it is at least 50% visual novel. The majority of my 18 hours in the game has not been spent in a dungeon.
I was reminded of reviews talking about how Pyre form Supergiant Games was a Visual Novel crossed with an action game. Pyre was one of my favorite games of last year and a lot of that was because of the deep character work. But I also really appreciate having those story/dialogue segments broken up by gameplay. Or vice versa.
Does anyone have other good examples of really strong visual novel elements popping up in games that aren’t really thought of as visual novel? I’m interested to check some out. Especially because I’m liking a lot of the ideas in Persona 5, but have been underwhelmed by the writing and characters (seriously, can anyone have a reasonable interaction with Ann?).