As someone who hasn’t played this game, but recently went back and watched all the movies, it was a very interesting listen. It’s on my wishlist and I’ve been wavering, but too busy for a decision to be urgent, for ages.
In the course of the discussion I went from wanting to get it, to not wanting to, back to wanting to pick it up because ultimately I find Rob’s perspective persuasive. I have a fondness for ambitious, but flawed messes and this seems very much that.
I’m also very interested in Rage 2 because I suspect that the game we’re getting there is actually Mad Max 2, but thanks to the rights mess Austin referred to Bethesda decided to use the Rage IP. I’m hoping that lessons learned from this game, along with input from id makes for the game I’d really like.
Early in the episode either Cameron or Dante (sorry guys, couldn’t tell you apart at first) brought up the importance of Road Warrior and that hit on something I’ve felt since rewatching the movies.
I feel that since Road Warrior the events and character we see are not actually as they happened. The latter 3 movies have a mythic quality as though they are stories being told generations later. So many of the misunderstandings of pre-apocalypse technology or objects are not necessarily those of the characters, but those telling the story much later.
It’s not that Max has been around since before the apocalypse and yet is somehow contemporaneous with someone who doesn’t know how boats work.It’s more that someone later has seen a boat and it’s just a ruin for them with a story attached.
It sounds like the game lacks this mythic quality, yet the developers have imitated the misunderstandings.
Anyway, this has run long and I hope it makes sense. Enjoyed Cameron and Dante and I hope you get more guests on these 101 discussions and maybe on the main Waypoint Radio too.