Currently going through Dishonored 2 for the first time after grabbing it on sale a while back. It’s been really fun so far, which is surprising since I bounced off of D1 when I tried to go back to it. I really enjoyed it when it came out, but I think the unskippable intro that takes forever really soured me on it from the get-go.
I used to cry foul at the criticisms levelled at first person games that focused on stealth or platforming, but in the years since I’ve truly started seeing their points. Situational awareness is surprisingly low without having very specific level routes or some form of radar or marking system, and playing Dishonored without powers made that abundantly clear; so I restarted and chose to receive the mark, making the game much more enjoyable.
My main issue now is that occasionally guards can be unpredictable in weird ways, and I’ve had a couple of bugs where they would see me through a specific unopened window 3/5 times which made it a die roll whether I’d get caught strangling one of the guards in the room; and I’m the kind of player who will reload if they’re spotted, accidentally kill someone, or a guard finds a body.
(I also wish it told you exactly when a body was discovered, so you don’t have to wait for the chapter score screen to go “aw, come ooon! what?! where though??”)
Anyway, looking forward to playing it more; I’m about to enter that weird inventors place, which I assume is the E3 demo area. I wonder if I’ll burn out on it like a lot of people seemingly did since I’m scouring for every little nugget my (literal) heart guides me towards.