Something else I played a lot of is the incredibly beefy Dragon Quest Builders demo. It’s a good 3-5 hours of content and I think a lot of people slept on this game because they saw the Minecraft comparisons
Honestly it does a lot to set itself apart from Minecraft. You have a lot less freedom within the context of the game; you can’t just build whatever you want, whenever you want it. You can only build things that your player character realizes needs to be built, which are usually governed by what quests you take on. It’s more about making the best of a very limited set of tools and resources to build what the characters in your town want
They make requests for specific room types and things like that, and it’s up to you to venture out and gather up the resources to construct what they want. Sometimes they’re so specific they’ll give you a blueprint of exactly how they want a room laid out.
Once you’ve built up a town (literally, with materials you collected and placed yourself) you get raided by enemy groups out to destroy your city and kill your townsfolk. The demo takes you up a little past the first raid
I actually thought it was INCREDIBLY fun. It’s like Viva Pinata + Minecraft + Animal Crossing all wrapped inside the shell of a classic Dragon Quest game, but as an action RPG
The only thing I didn’t like is the reason the demo is so long is because it’s the entire tutorial, which means the entire time you’re playing you’re constantly being hounded by the voice of The Goddess as she explains the ten thousand things you need to learn whether you know them already or not