I’m finally playing the Citadel DLC just before the point of no return in ME3 and… I don’t like it.
Definitely feels like an apology for Mass Effect 3 and it’s super weird that it’s now canonically part of the Mass Effect 3 story. It’s just memes! It’s like they scoured the BioWare forums and then filled in the gaps with material that I’d describe (in the style of Monty Burns) as too cutesy-poo.
I didn’t mind Andromeda because it was a new cast and deliberately pulling for a lighter tone, but this aggressively Whedon-esque tone, the whole getting the gang back for one last caper thing? Doesn’t work for me. The central conflict has zero stakes, which is fine I guess, but goddamn did I not dig inter-party banter and incessant in-jokes. I ended up taking the renegade options for the final decisions purely because I was so annoyed with the people responsible for making me put up with it.
The party and everything leading up to it is cute in a more tonally consistent way. It feels slightly more poignant and celebratory of the relationships you’ve built with these characters. It still feels weird considering what is going on in the rest of the game. I’m playing this at the end of the game, which feels like a mistake as the tone is too light to fit what’s happened so far. However, I can’t for the life of me figure out where this fits into the game. The only point I can think of is the point between ME2 and 3? Mass Effect 3 has this problem in general. It’s too dire right from the jump to support almost all of its diversions.
Nevertheless, I enjoyed hanging out with everyone. I’m excited to see how the ending hits this time!!