Started Unsighted, since I read that it was an excellent metroidvania. The game is on game pass!
It appears that it hasn´t made much of an impact, which is a shame, it reminds me of Jedi Fallen Order in the sense that it combines a lot of genres but manages to have its own identity.
This game has metroidvania, dark souls and og Zelda (it has dungeons) elements, with a twist, the main character and all the npcs in the game are literally running out of time to live in-game.
While optional, on the normal difficulty you start the game with some 300 hundred in-game hours (so they are not real time hours, for example I have played like 3.5 hours so far and 150 hours have passed, more or less) to finish the game, before the main character dies, since supposedly if you run out of time its a perma-death.
Luckily part of the loot you can find is more time, which you can use on yourself or the npcs, its a pretty interesting mechanic. So you can be in situations where you have to make the choice between saving extra time items just in case or losing permanently the npc that upgrades your weapons, its great.
The game is tense thanks to this mechanic, which I honestly found to be really stressing (in the good way) many times, it also helped to give urgency to the story, since even when doing side content I had to take into account that it actually impacted the main story of the game, because time is a resource. The souls like combat is responsive and has good game-feel too.
The game keeps growing on me, while I had some issues getting adjusted to the artstyle since at the start I would sometimes get confused on what was a platform and what wasn´t. I got used to it.
Really recommend it, one of the best metroidvanias I have ever played so far, will probably finish it this weekend, can´t stop thinking about it.