Finished RAGE last night, and… it sure is a strange beast.
I mostly enjoyed the combat, although the enemies get a bit bullet-spongy as the game progresses. The first half introduces some interesting ideas, but the game doesn’t follow through on any of them. Characters are introduced and then just disappear with no fanfare or character arc (John Goodman’s character literally just disappears from his home and you never hear from him again). The crafting system fades once you can buy anything you need. One level sets up some light puzzles around explosive RC cars, but they’re never needed again and the level design often prevents you from using them effectively. The story never goes anywhere, plot points are introduced in a throwaway fashion and never have any consequence for the world or its characters.
Rage 2 could be almost anything, since all this game established is:
- There was an apocalypse and now it’s Mad Max
- There are some Fallout-style vaults
- Something something mutants