Since getting PlayStation VR, I’ve been enjoying a lot of games - Moss, Astro Bot, Tetris Effect, Superhot but the real thing I’ve always wanted to try was the VR X-wing mission. I had to reinstall EA’s Star Wars Batltlefront to do it but I must’ve played it 10 times now since the weekend. It’s the dream. I’m in a Star Wars movie.
It starts with you standing outside your X-wing which appears life size - it’s basically foreplay before the mission. Then you can step into the cockpit and you get to just sit there, this has become my happy place. Sometimes after a hard day at work, I’ll just boot up Battlefront and sit in my X-wing and zone out. I won’t even start the mission. The audio of the hanger becomes muffled, the cockpit becomes womblike, the design is really detailed and intricate, you can lean in and inspect everything. If you look behind you, you can see your R2 unit looking at you. It’s brilliant.
Then you have the mission. I guess it’s kind of scripted and simplistic. You can also probably spot where the limitations of the technology impede some of it. But for what it delivers it does so VERY well. Your sitting out in space in front of the entire galaxy. In comes the rebel fleet, you get to fly around Blockade Runners and Medical Frigates. The scale is amazing.
Then you get to go into hyperspace which is a dream itself, you appear in an asteroid field blowing up asteroids and evading the bigger ones. The story is loosely tied to Rogue One, in which you have to escort K2SO’s U-wing to safety. Soon enough the imperials show up and your dogfighting. It’s the same tech as core Battlefront obviously but just the sense of scale and being able to look around you, just amplifies it. Then the Star Destroyer shows up, and gives you that experience. Gameplay wise it is all quite basic, you’ve got to take out tie fighters before disabling the Star Destroyer before reuniting with the rebel fleet. You can’t roll your craft, which I believe would lead to acute motion sickness.
I think there is a moment in which you may lose one of the members of your squadron if you don’t get the Tie fighters off their back.
Why EA isn’t making a VR X-wing game is beyond me. Just create a couple of missions and string it together with a loose story tying it all together. Rogue Squadron VR. Maybe have a MP mode in it, so you and your VR enabled friends can literally relive Star Wars. Getting the patter down and saying to each other “I’m setting up for my attack run!” Even if it was 3-4 missions long and was sold for $30. The market for PS VR has grown in recent months. My feeling is, all EA wants to do with the Star Wars license is reach as wide a market as possible. In which case this VR mission was just a little experiment that Dice was able to work on that was released to coincide with PlayStation VR and Rouge One.
It’s definitely got me on the hunt for other VR enabled space/flight sims. I heard Ace Combat 7 will be VR enabled.
But for now, if anyone wants me, I’ll be in my X-wing talking to my droid.
(I’m trying to stream stuff. As it’s a fun way to play video games).