I had no idea what i was getting into with mass effect 2. i was pretty young and new to gaming in a lot of ways, only having played flea market gets which were few and far between. i distinctly remember that summer after getting a paycheck going to a walmart with a cousin who was able to bypass the age restriction on m games and i picked up2k11? it had jordan on it, as well as picking up mass effect 2 because of a game informer review and new vegas because of the dope cover art. new vegas on an old 360 did not do so hot so i wouldn’t get into that game until after i had built a pc, but mass effect was enrapturing, in all the ways that someone could hope for a a game to be.
the sci fi trappings were new to me, i gobbled up their psudeo-scientific explanations for everything and got way into thinking about the citadel and its impossibly diverse galaxy-spanning population. also, it would turn out that i am WAY into rpg mechanics, and this was a very light intro to the idea of character progressions and customization, i mean this game is probably responsible for the fact that i usually treat the presence of character creators and customization as a barometer for stuff i’m checking out. so much fed back into that as well, the consequences of choices weren’t immediately clear at the time, but i remember a novelty to the existence of choices at all, not to mention the development of the characters through a party system that i would also come to love in games generally.
i love mass effect.