If you’re a zoomer, you’ve probably heard your peers talk about Roblox. If you’re older, maybe you’ve heard a niece or a child talk about it. When I was the age of the demographic for it, I evaded it (luckily), though I heard about it. It’s been around for over 15 years now, and over the course of that time, it’s become one of the most popular games in the world.
Roblox, in short, is a free platform to make, share, and play games, and it’s specifically marketed towards kids. Kids aren’t the only people on Roblox, but they’re the intended demographic. I kind of think of it as a digital evolution of Lego, matched with the style of its avatars. Even as I was well aware that Roblox was a big deal, I had no idea just how big it was. Over half of children in the US have an account, and the company intends to expand into the Chinese market very soon. The CEO alone is worth billions of dollars. This all becomes significantly more worrisome, though, the more you learn about what the true face of Roblox looks like.
Quintin Smith on People Make Games talking about Roblox:
The takeaway from this video, for me, is that, as Roblox masquerades as a kid-friendly gaming platform, it’s actually a deeply exploitative system that encourages gambling and unpaid labor.
It’s an incredibly concerning revelation. But it gets worse, as PMG followed up when pressured to remove their video. Relevant CWs are in the video itself:
Simon Parkin, at The Guardian:
So, this sucks.
Apologies if I’m starting to sound dramatic here, but I don’t think it’s a stretch, when taking this all in, to say that Roblox is a horrifying example of modern capitalist exploitation. The comparisons to company scrip and NFTs are unsettling. Roblox doesn’t really care about its users, who are predominantly children, or their safety. It feels as though children are being trained to be a class of unpaid cognitariat, gambling that they’ll get any compensation for anything they do. They are being exploited.
I kinda just felt the need to spread this info around, but as a springboard: what do we do about it? I ask that earnestly. Obviously, I don’t think we as individuals can run up and change this, but something ought to be done. The easy answer would be to shut it down, but that’s probably never going to happen. What kind of regulations are feasible, and what would actually help this dire situation?

