What It's Like to Make Hugely Successful Games With Your Friend From 3rd Grade

One of the cooler success stories of the last decade has been Risk of Rain, a roguelike action game where the more time you spend playing, the harder the enemies get. It's a cool hook, and the game went on to sell more than three million copies. The sequel, which takes the concept and seamlessly translates everything into 3D, exited early access last week.

This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/wxqkzy/what-its-like-to-make-hugely-successful-games-with-your-friend-from-3rd-grade
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