Detailed plot spoilers below.
There’s an interrogation a few hours into Heavy Rain where a lot of what the game’s going for comes into focus. Ethan Mars, one of the four playable characters, has come to the police station to report that his child Shaun has gone missing. With the Origami Killer on the loose, time is of the essence, and a rude detective puts the screws to Ethan in order to get the most information possible. He asks what time the child went missing, and a cloud of possible options flutters around Ethan’s head. You make a choice, and the rapid-fire follow-up comes: what color was Shaun’s jacket?
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/xgqvqk/what-made-people-think-heavy-rain-was-a-great-game