We all have different skill-sets inside our entertainment hobby, some are good strategists, some may be skilled puzzle solvers, some thrive on numbers and math, or can untangle complex systems or an obscure narrative.
Every now and then we tend to encounter things we are not as good at, whether its a main mechanic or genre of a game, sometimes it’s a more inconsequential part of a game but can still impact your experience.
In my case I just can not handle rythm games.
Earlier in the week I started Yakuza 0 after mainly watching that game, I have finished Kiwami and I believe I’m nearing the end of 6, but I have never engaged with the karaoke mini-games. In 0 they put one up in the game’s intro, and while it doesn’t matter at all in the grand scheme of the game, it still feels bad to do bad.
I found it worse in Night in the Woods where I felt like characters were shaming me for my performance and I missed out on cool notebook entries.
I’m sorry friends for ruining practice.
What’s a type of mechanic that, seemingly unrelated, video games bring up that you always dread having to do?