I’m currently doing a few things. I’m writing a screenplay called “The Roadman”. I’m probably not gonna put this on like The Blacklist or anything, if I do it’ll be a few years, I’d want to refine it as much as I can before then. Its just a story idea that I’ve had for a while now and I wanted to do something with it.
And at the same time, me and a buddy are trying to realize a game idea I’ve had based around Poseidon. And a few others that aren’t as far along.
It’s kinda exciting, Its one of my bucket list items to make a game and its my dream to be a filmmaker and for the first time ever I feel like I’m really moving forward in both of them.
Editing the audio for a South Park The Fractured But Whole video. My main argument is South Park uses sensitive subjects the way Family Guy uses pop culture. Just quick references with nothing to say.
Not feeling especially strong on this video but I’ll try to wrap it up and do better next time.
I’m about 35 pages into what I’m hoping will be a contemporary horror novel about a guy beset by insects. I need to outline the rest of the book as the narrative in my head is bit murky after Ch. 4, but have been a lazy ass more interested in playing Divinity Original Sin than getting back to work on the project.
I’m getting more serious about my home cooking. Recently, I’ve been having a good friend of mine over for a meal nearly every Sunday. It’s been great! I’m pushing myself to try out new recipes, but I’ve also been working on repeating some dishes to fine-tune them. I’ve started a excel sheet where I’m keeping track of what I’m cooking, when I’m cooking, the recipes that I used for reference and more. It’s become one of my favorite hobbies!
That sounds like a lot of fun. I’ve been meaning to get into cooking, maybe I should try treating it like this as a project and try to create meals for others.
Cooking has become my main creative outlet over the past couple of years! It’s really fun to experiment with new ingredients, methods, and tools. Plus, I’m often surprised by how easy it can be to improve your skills in the kitchen. Your first attempt at a dish might not be a huge success, but you learn so much through messing up once.
My wife is on a fairly restrictive diet and is picky to boot, so I’m trying to work hard on finding creative ways to make things interesting on a day to day basis. I really, really want to start making chili because it’s finally cold out, but I’d have to eat it all myself—I might see if my wife would be willing to try some Turkey Chili.
I’m also trying to replenish our candle supply. I make our candles because we use a lot but I have a lot of used candleholders I need to clean out and put new wax in.
I’m currently building a game pitched as “Twin Stick Dota meets Animal crossing”. Right now I’m unemployed and working to get a piece of the game presentable ahead of an indie game show and tell in about 3 weeks.
This last week or so has been focused on NPC behavior, which is one of the central mechanics in the game. You’re dependent on the NPCs to accomplish your goal (in this case, mine stones) but they also think for themselves, and act based on what they’re equipped with.
so that means a lot of wrangling AI states and I’m doing it wrong, but that means there’s some animated Gifs
Here’s the NPC’s swarming a rock, and when it’s finished the one miner with a carry bag goes to each fragment and picks them up, this took a few hours of trial and error because I’m a bad.
Recently added behavior that lets the NPCs attack if they’re threatened, they run back to the player if they’re scared, and if you jam the X button they all swarm an enemy
Doing this all by myself is daunting. I was laid off last month and the job hunt is actually worse than making a game all by myself. I have no idea if I’ll be able to market this. I really hope I have time to update the art to something more presentable soon.
I’ve had this game in my head for about 3-5 years now, and just 4 months ago picked it back up again in earnest.
I am rebuilding my old streaming/recording/editing setup. I’d like to try and get back into content creation after my last channel crashed and burned along with my motivation when my partner/collaborator (Dylon from the Internet Box podcast if you’re familiar) decided he wanted to focus on his channel and left the project. Setup is practically complete, still working on the motivation to click start streaming.
Also at my work, I’m specing out and preparing to build a professional broadcast setup for school use. Excited to dip my toe into the professional-grade gear I can’t afford to tinker with at home.
Got my Rick and Morty piece done (for my Patreon backers, week wait before it’s public) so now I gotta work on a huge piece on Deponia, PLUS articles on that same series for HG101.
As for something I did that just released recently, this Halloween special of my bad anime podcast. Quite proud of how this came out.
(TW: Sexual assault comes up because we talked about a light novel show)
I’m working on composing my first real instrumental guitar piece, track, thingy. I’ve been playing steel string guitar for a pretty long time now and I have only put up some covers but I wanna start making my own music.
I’m slowly working on editing Iwata Asks into some books to keep on my shelf. It’s something that I can’t believe Nintendo never offered in a physical form, and I’m scared of the day when they are no longer available online. The Iwata Asks section of nintendo.com actually went down recently, so having all the great interviews in a handy place would be wonderful. I’ve done a test run of one to see how everything translated from the screen to the page, so now I’m reformatting some things and working on the Wii Interviews!
Working on a Jet Set Radio fan soundtrack. Basically a collection of 15 or so tracks imagining myself as the composer for a new game in the series. People are really into it. Some samples from Twitter vids.
Trying to do a proper learning of Gamemaker by transferring a fully-fleshed boardgame idea into digital format. Early days and constant headaches from every angle with every step, ha.
I’m trying to find an “easy” way to make games using Python for my students in Code Club. I want a good goal for them to aim for that doesn’t require knowledge of OOP as they are 11 and 12, so not quite their yet.
At the moment, I think I’m going to make some non-graphical games and then spend a couple of months just on graphics. Just have to make sure they keep on enjoying it…
I’m a writer. I’m working on short stories for various publications and I also run my own subscription service called Forgotten Folios.
I write stories that take place in the past and then recreate them using period appropriate props and aging techniques on the paper. So for example the story about a young archaeologist running from the KGB and looking for ancient Roman relics comes with artifacts from the Soviet Union and even ancient Rome. The story that takes place in the 16th century is on old fragile paper.
It’s a whole lot of work and I’ve been trying to edge it into being my full-time gig for the last year. Realizing I might have to go back to doing something other than writing to sustain myself has been tough, so this last month has been a real slog.
I’ve learned a lot though, about writing, creating, running your own business. It’s A Lot, and made me much more vocal in sharing and supporting other artists when I can.
I was inspired by The Mysterious Package Company, which provides a similar service, though their products have less mailings and cost a small fortune. I wanted to play around with how writing is perceived. For me writing is not just about storytelling but about the form of the writing itself. Something handwritten today looks different than it would in the 80’s or in centuries past. Reading a series of letters between friends is so very different than reading a novel. It feels like you’re discovering something, and that’s one of the things I love about the Uncharted Games or Assassin’s Creed. You’re uncovering hidden stories that make the world feel so much bigger, full of more frontiers.
Anyway. Some great art up in this thread. Keep it up.
It sounds stupid but my current project is trying to get popular on Instagram. I make illustrations and I really want to make it my full time job to make art for a living doing commissions/prints/freelance etc. It’s just really important to be popular on social media and I can’t seem to make it click with people. Lots of likes from strangers but no follows. Bums me out. Can I be critiqued? We’re all projecting folks here in this thread- I’d love to hear from people what they think is good/bad because I’m at a real standstill here.
Current project is the same cyberpunk sidescroller I’ve been messing around with for way too long now. It’s embarrassing how long I’ve been working on it since it’s meant to be finished in a very short amount of time (like way less than five minutes). I’d like to be finished with it soon though because next month is NaNoWriMo and I’ve done that for several years in a row and found it really creatively fulfilling.
And then I have another game I need to do as a kind of cathartic exercise.