Guys, hear me out on The Bouncer.
Yes, the story is dumb.
Yes, the character designs were peak-Nomura.
Yes, the menus were in that weird PS1-PS2 transition where people were just figuring shit out.
Yes, the campaign was single-player only.
But I grew up on arcade beat-em-ups and loved replaying them. The Bouncer was a beat-em-up DESIGNED to be replayed. A beat-em-up with leveling and persistent progression? Dude with horns and a cactuar logo on his back? Dog Street?
You're a bar bouncer and you go to space in this game.