listening to the pod now and will say, as someone who never had anything to do with Battletech, hasn’t played any mechwarrior games, etc., that Battletech is great and worth getting into if you like tactics. Watched the first video Waypoint put up before playing the game but pretty much figured everything else out (outside of a few questions, where this forum/the stream chat has been very helpful with) on my own. Even stuff like the mechbay which looks daunting at first became quickly accessible, and I was pretty quickly at the point where I was customizing mechs to fit my playstyle.
That’s not to say that it came without errors; I didn’t understand how the rangefinding mechanic worked at first and completely missed the evasion pip mechanic until one too many pilots just got shredded, but the basic gameplay/loop is pretty easy to figure out, and most of the other stuff isn’t critical to know at the outset. The tutorial maybe isn’t the best but the UI is good at communicating basic things like the range of certain weapons and the armor/structure health of body parts, so after just playing through a lot of missions most of the finer details that Rob/Austin sound like they’ve picked up due to knowledge of the Battletech universe become apparent.
So if you’re in the slightest bit interested in Battletech or the conversations around it I would recommend the pick up. I have a tendency to have little patience for games that don’t explain their mechanics or explain themselves poorly, but found myself both hooked by the game and also found that the game did just enough explaining of the basics that as a player you can keep yourself going and learn as you play; so much so that I’m a little surprised by how a lot of the discussion around the game deals with how mechanically complex it is.
(As an aside, it’s becoming a gaming pet peeve of mine to describe games as being unfathomably complex; I’ve been turned off by games without trying them before because of how “difficult” they supposedly were to get into- games like Dark Souls, Monster Hunter, and now this that I now consider to be among my favorites. I just think of how the discourse around those games had kept me from trying them for years, and how much I might have missed because the way they were being described intimidated me so much I didn’t give them a chance.)