Earlier this month, a surprisingly complete early version of Duke Nukem Forever, the sequel to the groundbreaking Duke Nukem 3D that introduced a generation to the concept of interacting with a digital toilet that flushed, was released anonymously onto the internet. It’s a game that looks hugely different from the one that would later ship more than a decade later to much fanfare but little acclaim, a testament to the well-documented development hell—an endless process of rebooting both the game’s design and technology—the game endured.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/qjbgbm/why-do-people-still-care-about-duke-nukem-forever-so-much