Yeah, there are a ton of systems in Odyssey which don’t necessarily overlap, but they do overlay. They’re almost like mods. You load one system up, and if there’s a direct conflict with another, one takes priority, but if not, both systems just keep operating independently. Why would a mercenary who is hunting your character care if you’re trying to silently stalk some other target? That’s got nothing to do with them.
Kassandra was going after one of the region leaders last night. I had been taking down all the side stuff to weaken their hold, so of course my bounty was high. I’m in the compound where the leader is and discover that the guy who was paying my bounty (who’s just a normal level NPC) was also there. “Great!” I think, “two birds with one stone!”
I manage to get the leader severely weakened when the bounty sponsor shows up. With 2 or 3 mercs in tow, because of course they would be. There’s no way I can fight all these head on, but I also don’t want to lose my target because I don’t know if he’ll despawn or something. So I skirt around the edges of the compound, never breaking line of sight for more than a few seconds. I pick off individual guards if I can get them separated, otherwise I’m concentrating on hit-and-run tactics against the leader and bounty sponsor. I light buildings on fire. I let bears and wolves and cougars out of cages. I kick guards into the ocean.
Eventually I take out the leader. There are still 3 mercs after me, at least 2 of which could probably one-shot me, but I spot the sponsor. I manage to get an arrow off just before a massive club cracks me from behind.
Somehow, I’m still alive, but the arrow had hit its mark. I dive in the water, swimming under boats and docks until I can get to the edge of the compound, whistle for my horse, and book it. A few half-hearted arrows come my way, but in seconds I’m gone. The region leader is dead. All the mercs are alive, but they don’t work for free, and there’s nobody left to pay them. Mission accomplished.