what do you folx do for a living? how is it?
I’ve been working as a freelance dev, editor, and writer for a few months. all the typical upsides & downsides of freelancing. It’s nice to have the time to write and work on projects, but it’s fairly stressful and the freelance dev work is never that exciting. at least, not compared to the projects that full-time or contract devs get roped in on
I’ve been looking to make the move to full-time, but I’d really love to be moving into games somehow. It seems like there are a fair amount of Unity positions floating around here in NY at game dev companies, creative agencies, sims companies, etc., which is nice. I’ve been putting a portfolio together to apply to them, but still a month or so out from having anything that I could reasonably bring to a job listing.
tell me bout you